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1 changed files with 9 additions and 16 deletions
25
build.sh
25
build.sh
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@ -1,22 +1,17 @@
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#!/bin/bash
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#
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# this script is intended to be run in MSYS2 CLANG64
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#
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VERSION="5.16.1"
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BOLD="\x1b[1m"
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GREEN="\x1b[32m"
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RESET="\x1b[0m"
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VERSION="5.15.2"
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# system update (skip this most of the time)
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echo -e "${BOLD}Updating system...${RESET}"
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pacman -Syu
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# install deps
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echo -e "${BOLD}Installing dependencies...${RESET}"
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pacman -S zip git mingw-w64-clang-x86_64-{clang,cmake,ninja,curl-winssl,libpng,libjpeg-turbo,freetype,libogg,libvorbis,sqlite3,openal,zstd,gettext,luajit,SDL2}
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# download and extract sources - TODO: download, compile, and use luajit
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echo -e "${BOLD}Downloading Luanti source code...${RESET}"
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# download and extract sources
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curl -Lo luanti.tar.gz https://github.com/luanti-org/luanti/archive/refs/tags/${VERSION}.tar.gz
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gunzip luanti.tar.gz
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@ -25,30 +20,28 @@ tar -xf luanti.tar
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cd luanti-${VERSION}/
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# configure
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echo -e "${BOLD}Preparing to compile...${RESET}"
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cmake . -G Ninja -DRUN_IN_PLACE=TRUE -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE
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# compile
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echo -e "${BOLD}Compiling Luanti...${RESET}"
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ninja -j$(nproc)
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# bundle DLLs
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echo -e "${BOLD}Bundling DLLs...${RESET}"
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chmod +x ../bundle_dlls.sh
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../bundle_dlls.sh bin/luantiserver.exe bin/
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# build the zip archive of luantiserver
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echo -e "${BOLD}Building zip file...${RESET}"
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mkdir luantiserver-${VERSION}-msys2-win64/
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mkdir luantiserver-${VERSION}-msys2-win64/{textures,games}
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cp -r bin/ builtin/ minetest.conf.example luantiserver-${VERSION}-msys2-win64/
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cp -r bin/ builtin/ mods/ worlds/ luantiserver-${VERSION}-msys2-win64/
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cp textures/texture_packs_here.txt luantiserver-${VERSION}-msys2-win64/textures/
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zip -r9 luantiserver-${VERSION}-msys2-win64.zip luantiserver-${VERSION}-msys2-win64/
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# clean up
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echo -e "${BOLD}Cleaning up...${RESET}"
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mv luantiserver-${VERSION}-msys2-win64.zip ..
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cd ..
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rm -rf luanti{.tar,-${VERSION}}
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echo -e "${BOLD}${GREEN}Done!${RESET}"
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echo "done"
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