local map_data = {
	name = "forest",
	size_x = 155,
	size_y = 53,
	size_z = 147,
	
	barrier_level = 49, -- <- Y level of the barrier
	
	spawn_x = nil,
	spawn_y = nil,
	spawn_z = nil,
	
	start_time = 30,
	
	scripts = {
		on_start = "",
		on_barrier_remove = "",
		on_end = ""
	}
}

return map_data
