Massive update (#6)

* Refactor some of the code, multiple bug fixes

* Fix something stupid

* More bug fixes

* LOTS OF STUFF

* Make the sniper alot stronger and other changes

* Prevent Players from respawning in the middle of a match

* Fix stupid mistake

* Small update

* More updates

* Remove minimap access.. and downgrade the sniper class
This commit is contained in:
IonicCheese 2025-12-10 19:17:42 -08:00 committed by GitHub
commit 17eeae8937
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
499 changed files with 616 additions and 225 deletions

View file

@ -1,23 +0,0 @@
## Custom item definition values
```lua
{
-- Name of the loaded version of the ranged weapon
-- Used by: load_weapon()
-- Set by: also_register_loaded_tool()
loaded_name = <string>,
-- Name of the unloaded version of the ranged weapon
-- Used by: unload_weapon()
-- Set by: also_register_loaded_tool()
unloaded_name = <string>,
-- Amount of bullets the ranged weapon can shoot.
-- Used by: unload_weapon()
rounds = <number>,
-- Ammo that can be used by the ranged weapon
-- Used by: load_weapon()
ammo = <itemstack | string | list>
}
```