Massive update (#6)

* Refactor some of the code, multiple bug fixes

* Fix something stupid

* More bug fixes

* LOTS OF STUFF

* Make the sniper alot stronger and other changes

* Prevent Players from respawning in the middle of a match

* Fix stupid mistake

* Small update

* More updates

* Remove minimap access.. and downgrade the sniper class
This commit is contained in:
IonicCheese 2025-12-10 19:17:42 -08:00 committed by GitHub
commit 17eeae8937
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499 changed files with 616 additions and 225 deletions

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read_globals = {
"DIR_DELIM", "INIT",
"minetest", "core",
"dump", "dump2",
"api",
"Raycast",
"Settings",
"PseudoRandom",
"PerlinNoise",
"VoxelManip",
"SecureRandom",
"VoxelArea",
"PerlinNoiseMap",
"PcgRandom",
"ItemStack",
"AreaStore",
"vector",
table = {
fields = {
"copy",
"indexof",
"insert_all",
"key_value_swap",
"shuffle",
}
},
string = {
fields = {
"split",
"trim",
}
},
math = {
fields = {
"hypot",
"sign",
"factorial"
}
},
}