diff --git a/mods/misc/ctf_guns/darkness_nerf/init.lua b/mods/misc/ctf_guns/darkness_nerf/init.lua deleted file mode 100644 index c320e0a..0000000 --- a/mods/misc/ctf_guns/darkness_nerf/init.lua +++ /dev/null @@ -1,27 +0,0 @@ - --- Makes players glow -minetest.register_on_joinplayer(function(player) - player:set_properties({glow = 3}) -end) - -local MIN_GLOW = 8 - --- Makes dropped items glow -minetest.register_on_mods_loaded(function() - local itemdef = minetest.registered_entities["__builtin:item"] - local old_set_item = itemdef.set_item - - itemdef.set_item = function(self, itemstring) - old_set_item(self, itemstring) - local iname = itemstring or self.itemstring - iname = ItemStack(iname):get_name() - - if not minetest.registered_items[iname] or (minetest.registered_items[iname].light_source or 0) < MIN_GLOW then - self.object:set_properties({glow = MIN_GLOW}) - else - self.object:set_properties({glow = minetest.registered_items[iname].light_source}) - end - end - - minetest.register_entity(":__builtin:item", itemdef) -end) diff --git a/mods/misc/ctf_guns/darkness_nerf/mod.conf b/mods/misc/ctf_guns/darkness_nerf/mod.conf deleted file mode 100644 index 12f9a7d..0000000 --- a/mods/misc/ctf_guns/darkness_nerf/mod.conf +++ /dev/null @@ -1,2 +0,0 @@ -name = darkness_nerf -depends = default