Dehardcode map

* Dehardcode maps (currently not working)
maps need work and proper configs

* Fix bugs
i'm terrible at lua

* Add proper maps and configs

* Fix some bugs
the game at least loads now, though it crashes when you run /start <a map>

* Fix more bugs
The map starts now though you don't get teleported to it.

* Teleport the player to the map spawn on start

* Fix lots of bugs
It mostly works now

* Add butterflies mod

* Another bugfix

* Add fireflies mod

* Add vessels mod (dependency for fireflies)

* Add a sprint mod

* Add a spawnpoint
no more falling into the void

* Update TODO.txt

* Fix the barriers being offset by 2
Also add more dependency mods
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a-bad-dev 2025-12-09 03:17:00 -04:00 committed by GitHub
commit 2259be43a2
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306 changed files with 9142 additions and 31 deletions

13
mods/dye/README.txt Normal file
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Minetest Game mod: dye
======================
See license.txt for license information.
See init.lua for documentation.
Authors of source code
----------------------
Originally by Perttu Ahola (celeron55) <celeron55@gmail.com> (MIT)
Various Minetest Game developers and contributors (MIT)
Authors of media (textures)
---------------------------
Perttu Ahola (celeron55) <celeron55@gmail.com> (CC BY-SA 3.0)