Dehardcode map

* Dehardcode maps (currently not working)
maps need work and proper configs

* Fix bugs
i'm terrible at lua

* Add proper maps and configs

* Fix some bugs
the game at least loads now, though it crashes when you run /start <a map>

* Fix more bugs
The map starts now though you don't get teleported to it.

* Teleport the player to the map spawn on start

* Fix lots of bugs
It mostly works now

* Add butterflies mod

* Another bugfix

* Add fireflies mod

* Add vessels mod (dependency for fireflies)

* Add a sprint mod

* Add a spawnpoint
no more falling into the void

* Update TODO.txt

* Fix the barriers being offset by 2
Also add more dependency mods
This commit is contained in:
a-bad-dev 2025-12-09 03:17:00 -04:00 committed by GitHub
commit 2259be43a2
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306 changed files with 9142 additions and 31 deletions

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mods/dye/locale/dye.es.tr Normal file
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# textdomain: dye
White Dye=Tinte blanco
Grey Dye=Tinte gris
Dark Grey Dye=Tinte gris oscuro
Black Dye=Tinte negro
Violet Dye=Tinte violeta
Blue Dye=Tinte azul
Cyan Dye=Tinte cián
Dark Green Dye=Tinte verde oscuro
Green Dye=Tinte verde
Yellow Dye=Tinte amarillo
Brown Dye=Tinte marrón
Orange Dye=Tinte naranja
Red Dye=Tinte rojo
Magenta Dye=Tinte magenta
Pink Dye=Tinte rosa