Dehardcode map

* Dehardcode maps (currently not working)
maps need work and proper configs

* Fix bugs
i'm terrible at lua

* Add proper maps and configs

* Fix some bugs
the game at least loads now, though it crashes when you run /start <a map>

* Fix more bugs
The map starts now though you don't get teleported to it.

* Teleport the player to the map spawn on start

* Fix lots of bugs
It mostly works now

* Add butterflies mod

* Another bugfix

* Add fireflies mod

* Add vessels mod (dependency for fireflies)

* Add a sprint mod

* Add a spawnpoint
no more falling into the void

* Update TODO.txt

* Fix the barriers being offset by 2
Also add more dependency mods
This commit is contained in:
a-bad-dev 2025-12-09 03:17:00 -04:00 committed by GitHub
commit 2259be43a2
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
306 changed files with 9142 additions and 31 deletions

16
mods/dye/locale/dye.ja.tr Normal file
View file

@ -0,0 +1,16 @@
# textdomain: dye
White Dye=白色の染料
Grey Dye=灰色の染料
Dark Grey Dye=濃灰色の染料
Black Dye=黒色の染料
Violet Dye=紫色の染料
Blue Dye=青色の染料
Cyan Dye=青緑色の染料
Dark Green Dye=濃緑色の染料
Green Dye=緑色の染料
Yellow Dye=黄色の染料
Brown Dye=茶色の染料
Orange Dye=橙色の染料
Red Dye=赤色の染料
Magenta Dye=赤紫色の染料
Pink Dye=桃色の染料