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Dehardcode map
* Dehardcode maps (currently not working) maps need work and proper configs * Fix bugs i'm terrible at lua * Add proper maps and configs * Fix some bugs the game at least loads now, though it crashes when you run /start <a map> * Fix more bugs The map starts now though you don't get teleported to it. * Teleport the player to the map spawn on start * Fix lots of bugs It mostly works now * Add butterflies mod * Another bugfix * Add fireflies mod * Add vessels mod (dependency for fireflies) * Add a sprint mod * Add a spawnpoint no more falling into the void * Update TODO.txt * Fix the barriers being offset by 2 Also add more dependency mods
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319422974a
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306 changed files with 9142 additions and 31 deletions
259
mods/fireflies/init.lua
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259
mods/fireflies/init.lua
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-- firefly/init.lua
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-- Load support for MT game translation.
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local S = minetest.get_translator("fireflies")
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-- Legacy compatibility, when pointabilities don't exist, pointable is set to true.
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local pointable_compat = not minetest.features.item_specific_pointabilities
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minetest.register_node("fireflies:firefly", {
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description = S("Firefly"),
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drawtype = "plantlike",
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tiles = {{
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name = "fireflies_firefly_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}},
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inventory_image = "fireflies_firefly.png",
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wield_image = "fireflies_firefly.png",
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waving = 1,
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paramtype = "light",
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sunlight_propagates = true,
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buildable_to = true,
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walkable = false,
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pointable = pointable_compat,
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groups = {catchable = 1},
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selection_box = {
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type = "fixed",
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fixed = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1},
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},
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light_source = 6,
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floodable = true,
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(1)
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end,
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on_timer = function(pos, elapsed)
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if minetest.get_node_light(pos) > 11 then
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minetest.set_node(pos, {name = "fireflies:hidden_firefly"})
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end
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minetest.get_node_timer(pos):start(30)
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end
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})
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minetest.register_node("fireflies:hidden_firefly", {
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description = S("Hidden Firefly"),
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drawtype = "airlike",
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inventory_image = "fireflies_firefly.png^default_invisible_node_overlay.png",
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wield_image = "fireflies_firefly.png^default_invisible_node_overlay.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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groups = {not_in_creative_inventory = 1},
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floodable = true,
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(1)
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end,
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on_timer = function(pos, elapsed)
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if minetest.get_node_light(pos) <= 11 then
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minetest.set_node(pos, {name = "fireflies:firefly"})
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end
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minetest.get_node_timer(pos):start(30)
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end
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})
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-- bug net
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minetest.register_tool("fireflies:bug_net", {
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description = S("Bug Net"),
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inventory_image = "fireflies_bugnet.png",
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pointabilities = {nodes = {["group:catchable"] = true}},
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tool_capabilities = {
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groupcaps = {
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catchable = { maxlevel = 1, uses = 256, times = { [1] = 0, [2] = 0, [3] = 0 } }
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},
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},
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})
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minetest.register_craft( {
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output = "fireflies:bug_net",
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recipe = {
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{"farming:string", "farming:string"},
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{"farming:string", "farming:string"},
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{"group:stick", ""}
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}
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})
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-- firefly in a bottle
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minetest.register_node("fireflies:firefly_bottle", {
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description = S("Firefly in a Bottle"),
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inventory_image = "fireflies_bottle.png",
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wield_image = "fireflies_bottle.png",
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tiles = {{
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name = "fireflies_bottle_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}},
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 9,
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walkable = false,
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groups = {vessel = 1, dig_immediate = 3, attached_node = 1},
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
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},
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sounds = default.node_sound_glass_defaults(),
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on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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local lower_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
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if minetest.is_protected(pos, player:get_player_name()) or
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minetest.get_node(lower_pos).name ~= "air" then
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return
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end
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local upper_pos = {x = pos.x, y = pos.y + 2, z = pos.z}
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local firefly_pos
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if not minetest.is_protected(upper_pos, player:get_player_name()) and
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minetest.get_node(upper_pos).name == "air" then
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firefly_pos = upper_pos
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elseif not minetest.is_protected(lower_pos, player:get_player_name()) then
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firefly_pos = lower_pos
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end
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if firefly_pos then
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minetest.set_node(pos, {name = "vessels:glass_bottle"})
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minetest.set_node(firefly_pos, {name = "fireflies:firefly"})
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minetest.get_node_timer(firefly_pos):start(1)
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end
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end
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})
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minetest.register_craft( {
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output = "fireflies:firefly_bottle",
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recipe = {
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{"fireflies:firefly"},
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{"vessels:glass_bottle"}
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}
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})
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-- register fireflies as decorations
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if minetest.get_mapgen_setting("mg_name") == "v6" then
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minetest.register_decoration({
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name = "fireflies:firefly_low",
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deco_type = "simple",
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place_on = "default:dirt_with_grass",
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place_offset_y = 2,
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sidelen = 80,
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fill_ratio = 0.0002,
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y_max = 31000,
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y_min = 1,
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decoration = "fireflies:hidden_firefly",
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})
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minetest.register_decoration({
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name = "fireflies:firefly_high",
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deco_type = "simple",
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place_on = "default:dirt_with_grass",
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place_offset_y = 3,
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sidelen = 80,
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fill_ratio = 0.0002,
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y_max = 31000,
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y_min = 1,
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decoration = "fireflies:hidden_firefly",
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})
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else
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minetest.register_decoration({
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name = "fireflies:firefly_low",
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deco_type = "simple",
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place_on = {
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"default:dirt_with_grass",
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"default:dirt_with_coniferous_litter",
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"default:dirt_with_rainforest_litter",
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"default:dirt"
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},
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place_offset_y = 2,
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sidelen = 80,
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fill_ratio = 0.0005,
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biomes = {
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"deciduous_forest",
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"coniferous_forest",
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"rainforest",
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"rainforest_swamp"
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},
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y_max = 31000,
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y_min = -1,
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decoration = "fireflies:hidden_firefly",
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})
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minetest.register_decoration({
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name = "fireflies:firefly_high",
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deco_type = "simple",
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place_on = {
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"default:dirt_with_grass",
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"default:dirt_with_coniferous_litter",
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"default:dirt_with_rainforest_litter",
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"default:dirt"
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},
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place_offset_y = 3,
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sidelen = 80,
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fill_ratio = 0.0005,
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biomes = {
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"deciduous_forest",
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"coniferous_forest",
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"rainforest",
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"rainforest_swamp"
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},
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y_max = 31000,
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y_min = -1,
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decoration = "fireflies:hidden_firefly",
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})
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end
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-- get decoration IDs
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local firefly_low = minetest.get_decoration_id("fireflies:firefly_low")
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local firefly_high = minetest.get_decoration_id("fireflies:firefly_high")
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minetest.set_gen_notify({decoration = true}, {firefly_low, firefly_high})
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-- start nodetimers
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minetest.register_on_generated(function(minp, maxp, blockseed)
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local gennotify = minetest.get_mapgen_object("gennotify")
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local poslist = {}
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for _, pos in ipairs(gennotify["decoration#"..firefly_low] or {}) do
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local firefly_low_pos = {x = pos.x, y = pos.y + 3, z = pos.z}
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table.insert(poslist, firefly_low_pos)
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end
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for _, pos in ipairs(gennotify["decoration#"..firefly_high] or {}) do
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local firefly_high_pos = {x = pos.x, y = pos.y + 4, z = pos.z}
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table.insert(poslist, firefly_high_pos)
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end
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if #poslist ~= 0 then
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for i = 1, #poslist do
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local pos = poslist[i]
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minetest.get_node_timer(pos):start(1)
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end
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end
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end)
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