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Large update (#11)
* Add a lot of new stuff
* Add even more new stuff
* Fix /start...
* Revert "Fix /start..."
This reverts commit 00b55b666a.
* Fix syntax error.. (how did this get here)
* Fix countdown persisting after aborting
* Add xpanes for the snow map
* Change the 'your' in the loading tips
why english why -_-
Co-authored-by: CrazyladMT <247920740+CrazyladMT@users.noreply.github.com>
* Another loading tips change...
Co-authored-by: CrazyladMT <247920740+CrazyladMT@users.noreply.github.com>
* Fix '/stop' crashing...
* Fix another crash with /stop...
* Update mods/game/functions/init.lua
Co-authored-by: CrazyladMT <247920740+CrazyladMT@users.noreply.github.com>
* Remove snow map for now
* Remove a loading tip...
* Rename /list_maps to /maps
* Update map making README
* Hopefully fix whitespaces...
---------
Co-authored-by: CrazyladMT <247920740+CrazyladMT@users.noreply.github.com>
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parent
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48 changed files with 677 additions and 188 deletions
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@ -76,7 +76,7 @@ core.register_on_respawnplayer(function(player)
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if match_state == "in_progress" or match_state == "post_match" then
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set_player_mode(player, "spectator")
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player:set_pos({x = map_data.spawn_x, y = map_data.spawn_y, z = map_data.spawn_z})
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player:set_pos(map_data.spawn)
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player:get_inventory():set_list("main", {})
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player:set_properties({pointable = false})
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