diff --git a/mods/game/maps/init.lua b/mods/game/maps/init.lua index 9e80bba..3770041 100644 --- a/mods/game/maps/init.lua +++ b/mods/game/maps/init.lua @@ -25,17 +25,17 @@ function place_map(map) end if map_data.classes.class_1.initial_items == nil or map_data.classes.class_1.name == nil then - map_data.classes.class_1.initial_items = {"ctf_ranged:m200_loaded", "default:sword_stone", "ctf_ranged:ammo 100"} + map_data.classes.class_1.initial_items = {"ctf_ranged:m200_loaded", "default:sword_stone", "ctf_ranged:ammo 99"} map_data.classes.class_1.name = "Long-range" end if map_data.classes.class_2.initial_items == nil or map_data.classes.class_2.name == nil then - map_data.classes.class_2.initial_items = {"ctf_ranged:ak47_loaded", "ctf_ranged:glock17_loaded", "ctf_ranged:ammo 100"} + map_data.classes.class_2.initial_items = {"ctf_ranged:ak47_loaded", "ctf_ranged:glock17_loaded", "ctf_ranged:ammo 99"} map_data.classes.class_2.name = "Mid-range" end if map_data.classes.class_3.initial_items == nil or map_data.classes.class_3.name == nil then - map_data.classes.class_3.initial_items = {"ctf_ranged:benelli_loaded", "ctf_ranged:glock17_loaded", "ctf_ranged:ammo 100"} + map_data.classes.class_3.initial_items = {"ctf_ranged:benelli_loaded", "ctf_ranged:glock17_loaded", "ctf_ranged:ammo 99"} map_data.classes.class_3.name = "Short-range" end diff --git a/mods/game/maps/maps/forest/map.lua b/mods/game/maps/maps/forest/map.lua index 66cff30..ffbbfcf 100644 --- a/mods/game/maps/maps/forest/map.lua +++ b/mods/game/maps/maps/forest/map.lua @@ -16,6 +16,23 @@ local map_data = { on_start = "for x=0, 154 do\nfor y=0, 16 do\nfor z=0, 146 do\ncore.set_node({x=x,y=53+y,z=z}, {name=\"air\"})\nend\nend\nend", on_barrier_remove = "", on_end = "" + }, + + classes = { + class_1 = { + name = "Long-range", + initial_items = {"ctf_ranged:m200_loaded", "default:sword_stone", "ctf_ranged:ammo 99", "default:torch 1"} + }, + + class_2 = { + name = "Mid-ranged", + initial_items = {"ctf_ranged:ak47_loaded", "ctf_ranged:glock17_loaded", "ctf_ranged:ammo 99", "default:torch 1"} + }, + + class_3 = { + name = "Short-range", + initial_items = {"ctf_ranged:benelli_loaded", "ctf_ranged:glock17_loaded", "ctf_ranged:ammo 99", "default:torch 1"} + } } } diff --git a/mods/game/maps/maps/forest/map.mts b/mods/game/maps/maps/forest/map.mts index 253a3b3..8cf8cc1 100644 Binary files a/mods/game/maps/maps/forest/map.mts and b/mods/game/maps/maps/forest/map.mts differ