From 98d712e8605cd2edc2bbbfd8dc8ed7ae0872dd7c Mon Sep 17 00:00:00 2001 From: IonicCheese Date: Thu, 19 Feb 2026 12:20:53 -0800 Subject: [PATCH] Fix syntax error.. (how did this get here) --- mods/game/functions/init.lua | 2 +- mods/game/main/init.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/game/functions/init.lua b/mods/game/functions/init.lua index f2862be..48217c4 100644 --- a/mods/game/functions/init.lua +++ b/mods/game/functions/init.lua @@ -230,7 +230,7 @@ function end_match() -- End the match end for _, player in pairs(core.get_connected_players()) do - player:set_pos -- name kept for backwards compat(spawn_pos) + player:set_pos(spawn_pos) player:get_inventory():set_list("main", {}) player:set_inventory_formspec([[ diff --git a/mods/game/main/init.lua b/mods/game/main/init.lua index 5ef686e..3dda4c9 100644 --- a/mods/game/main/init.lua +++ b/mods/game/main/init.lua @@ -75,7 +75,7 @@ core.register_on_respawnplayer(function(player) if match_state == "in_progress" or match_state == "post_match" then set_player_mode(player, "spectator") - player:set_pos({x = map_data.spawn_x, y = map_data.spawn_y, z = map_data.spawn_z}) + player:set_pos(map_data.spawn) player:get_inventory():set_list("main", {}) player:set_properties({pointable = false})