diff --git a/mods/game/functions/init.lua b/mods/game/functions/init.lua index 208e77f..c2a2c3e 100644 --- a/mods/game/functions/init.lua +++ b/mods/game/functions/init.lua @@ -183,7 +183,7 @@ function start_match(map) -- Start the match core.chat_send_all(core.colorize("#b011f9", string.format("Match about to start in %d seconds!\nOpen inventory to change class!", map_data.start_time))) - match_start_jobs.countdown = {} + match_start_jobs = {countdown = {}, map = nil} for i = 10, 1, -1 do -- count down from 10 to 1 (yes you are free to set me on fire for this horrible solution) table.insert(match_start_jobs.countdown, core.after(map_data.start_time - 10 + i, function() core.chat_send_all(core.colorize("green", string.format("Match starts in %d second%s.", 11 - i, 11 - i == 1 and "" or "s"))) -- <- RIP readability @@ -191,7 +191,7 @@ function start_match(map) -- Start the match end match_start_jobs.map = core.after(map_data.start_time, function() - match_start_jobs = {} + match_start_jobs = nil set_match_state("in_progress") core.chat_send_all(core.colorize("green", "Match started!")) @@ -221,14 +221,14 @@ end function end_match() -- End the match set_match_state("not_started") - if match_start_job ~= {} then + if match_start_jobs then match_start_jobs.map:cancel() for _, job in pairs(match_start_jobs.countdown) do job:cancel() end - match_start_jobs = {} + match_start_jobs = nil end if map_data.on_end then