diff --git a/mods/game/maps/maps/forest-4/map.lua b/mods/game/maps/maps/forest-4/map.lua new file mode 100644 index 0000000..9c19a8e --- /dev/null +++ b/mods/game/maps/maps/forest-4/map.lua @@ -0,0 +1,22 @@ +local map_data = { + name = "forest-4", + size_x = 190, + size_y = 69, + size_z = 155, + + barrier_level = 65, + + spawn_x = nil, + spawn_y = nil, + spawn_z = nil, + + start_time = 30, + + scripts = { + on_start = "for x=0, 189 do\nfor y=0, 10 do\nfor z=0, 154 do\ncore.set_node({x=x,y=69+y,z=z}, {name=\"air\"})\nend\nend\nend", + on_barrier_remove = "", + on_end = "" + } +} + +return map_data diff --git a/mods/game/maps/maps/forest-4/map.mts b/mods/game/maps/maps/forest-4/map.mts new file mode 100644 index 0000000..f34833b Binary files /dev/null and b/mods/game/maps/maps/forest-4/map.mts differ