diff --git a/mods/game/maps/maps/1v1/map.lua b/mods/game/maps/maps/1v1/map.lua new file mode 100644 index 0000000..d2af823 --- /dev/null +++ b/mods/game/maps/maps/1v1/map.lua @@ -0,0 +1,22 @@ +local map_data = { + name = "1v1", + size_x = 41, + size_y = 31, + size_z = 38, + + barrier_level = 27, + + spawn_x = nil, + spawn_y = nil, + spawn_z = nil, + + start_time = 15, + + scripts = { + on_start = "for x=0, 40 do\nfor y=0, 17 do\nfor z=0, 37 do\ncore.set_node({x=x,y=31+y,z=z}, {name=\"default:glass\"})\nend\nend\nend", + on_barrier_remove = "", + on_end = "" + } +} + +return map_data diff --git a/mods/game/maps/maps/1v1/map.mts b/mods/game/maps/maps/1v1/map.mts new file mode 100644 index 0000000..135902b Binary files /dev/null and b/mods/game/maps/maps/1v1/map.mts differ