a-bad-dev
728f68791c
Teleport players through the barrier rather than removing it
2026-02-19 14:48:09 -04:00
a-bad-dev
caaf2481d2
Backport some features to not require 5.15.0+
...
Also decrease map load time
2026-02-18 01:32:27 -04:00
a-bad-dev
2c09090a91
Misc fixes
...
- Prevent players from falling through the barrier before the match starts
- Prevent the server from crashing if you try to start a non-existant map
2026-02-06 18:58:11 -04:00
a-bad-dev
4b6646574c
Update README.md
2026-01-26 18:48:18 -04:00
a-bad-dev
db2fa4d7dd
Updates
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- Minor terrain changes to forest-4
- All classes now spawn with a torch in forest-4
- [Wielded Light](https://content.luanti.org/packages/bell07/wielded_light/ ) is now a part of the game
2026-01-23 02:02:23 -04:00
a-bad-dev
3d5641ffed
Add structures to forest-4
2026-01-22 18:05:50 -04:00
a-bad-dev
130420d09b
Improve the mini-map map
2026-01-21 15:43:22 -04:00
a-bad-dev
16cdefe3be
Add a mini map
2026-01-15 23:07:35 -04:00
a-bad-dev
b99889f95d
Add new map forest-4
2026-01-15 21:05:57 -04:00
a-bad-dev
cd34551789
Re-add the original map under the name 1v1
2026-01-06 00:47:19 -04:00
a-bad-dev
4a86db8565
Lots of small things (see extended description)
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Made the house on one end of the tunnel on forest ONLY enterable by the tunnel (that will be fun for PVP...)
Gave players on forest one torch in initial stuff
Decreased initial ammo from 100 to 99
2026-01-05 20:18:50 -04:00
a-bad-dev
1755505463
Revert the broken and unwanted feature 'quick and hacky way to automatically start matches'
2026-01-05 00:56:21 -04:00
a-bad-dev
21eeb6a92e
Add (more) structures to the forest map
2026-01-05 00:43:18 -04:00
a-bad-dev
bb6bc192e9
quick and hacky way to automatically start matches
2026-01-03 20:18:39 -04:00
a-bad-dev
4d5907f3f7
Add structures to forest-3
2025-12-31 23:24:34 -04:00
a-bad-dev
fea5b81cb6
Make classes configurable per-map
2025-12-25 18:48:10 -04:00
a-bad-dev
58849c0164
Merge branch 'main' of https://github.com/a-bad-dev/simple-shooter-game
2025-12-24 04:18:42 -04:00
a-bad-dev
03c49b245c
Add map-specific hacks to fix a problem...
...
pls rewrite the game :c
2025-12-24 04:17:15 -04:00
a-bad-dev
2d63feba08
Update README.md
2025-12-24 03:36:11 -04:00
a-bad-dev
fb95489fb0
Fix a missing comma
2025-12-24 03:35:11 -04:00
a-bad-dev
2be8eea781
Lots of updates
...
- Map-specific pre-match times
- Remove /load and change /start syntax to /start <map>
- Scripts for each map that are run at start time, barrier removal time, and end time
- New map forest-3
- A few minor bugfixes
2025-12-23 22:49:31 -04:00
a-bad-dev
44c1be6a55
Move chatcommands to a seperate mod
2025-12-12 15:56:50 -04:00
a-bad-dev
133480f8a2
Add more structures to the forest map
2025-12-12 15:24:33 -04:00
a-bad-dev
5434d7b604
Add a disclaimer
2025-12-12 13:55:51 -04:00
a-bad-dev
63a1c52c48
Fix newlines
2025-12-12 13:53:49 -04:00
a-bad-dev
c0d2c15fe4
Add a tutorial on how to create a map
2025-12-12 13:52:45 -04:00
a-bad-dev
e97de48d7d
Add new map forest-2
2025-12-11 23:43:50 -04:00
IonicCheese
17eeae8937
Massive update ( #6 )
...
* Refactor some of the code, multiple bug fixes
* Fix something stupid
* More bug fixes
* LOTS OF STUFF
* Make the sniper alot stronger and other changes
* Prevent Players from respawning in the middle of a match
* Fix stupid mistake
* Small update
* More updates
* Remove minimap access.. and downgrade the sniper class
2025-12-10 23:17:42 -04:00