Made the house on one end of the tunnel on forest ONLY enterable by the tunnel (that will be fun for PVP...)
Gave players on forest one torch in initial stuff
Decreased initial ammo from 100 to 99
- Map-specific pre-match times
- Remove /load and change /start syntax to /start <map>
- Scripts for each map that are run at start time, barrier removal time, and end time
- New map forest-3
- A few minor bugfixes
* Refactor some of the code, multiple bug fixes
* Fix something stupid
* More bug fixes
* LOTS OF STUFF
* Make the sniper alot stronger and other changes
* Prevent Players from respawning in the middle of a match
* Fix stupid mistake
* Small update
* More updates
* Remove minimap access.. and downgrade the sniper class