seperate patches from scripts and fix a few things

This commit is contained in:
a-bad-dev 2026-05-24 00:39:25 -03:00
commit 74a5ce327e
5 changed files with 23 additions and 59 deletions

View file

@ -7,6 +7,8 @@ BOLD="\x1b[1m"
GREEN="\x1b[32m"
RESET="\x1b[0m"
SCRIPT_DIR="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")"
# system update (skip this most of the time)
echo -e "${BOLD}Updating system...${RESET}"
pacman -Syu
@ -24,25 +26,9 @@ tar -xf luanti.tar
cd luanti-${VERSION}/
# create and apply patches
cat > patch-1.patch <<'EOF'
3753c3753
< m_repeat_place_time = g_settings->getFloat("repeat_place_time", 0.16f, 2.0f);
---
> m_repeat_place_time = g_settings->getFloat("repeat_place_time", 0.001f, 2.0f);
EOF
cat > patch-2.patch <<'EOF'
151c151
< repeat_place_time (Place repetition interval) float 0.25 0.16 2.0
---
> repeat_place_time (Place repetition interval) float 0.25 0.001 2.0
EOF
patch src/client/game.cpp patch-1.patch
patch builtin/settingtypes.txt patch-2.patch
rm patch-[1-2].patch
# apply external patch files
patch src/client/game.cpp "${SCRIPT_DIR}/patches/patch-1.patch"
patch builtin/settingtypes.txt "${SCRIPT_DIR}/patches/patch-2.patch"
# configure
echo -e "${BOLD}Preparing to compile...${RESET}"