This commit is contained in:
IonicCheese 2026-02-19 11:14:54 -08:00
commit fdfbf561d6

View file

@ -51,15 +51,11 @@ function place_map(map)
return map_data
end
function remove_barrier()
for node_x = 1, x - 2 do
for node_z = 1, z - 2 do
core.set_node({x = node_x, y = y - 1, z = node_z}, {name = "air"}) -- account for the fact that lua counts starting at 1... i think.... whatever, it works \_('_')_/
function remove_barrier(x, y, z) -- name and arguments kept for backwards compat
for _, player in pairs(core.get_connected_players()) do
local pos = player:get_pos()
player:set_pos({x=pos.x, y=map_data.barrier_level - 3.5, z=pos.z})
end
end
if map_data.on_barrier_remove then
map_data.on_barrier_remove()
end
assert(loadstring(map_data.scripts.on_barrier_remove or ""))()
return ""
end